![]() For macOS apps, choose a scheme, then click the Run button in the toolbar. You may connect a real device to your Mac using a cable, or for iOS or tvOS apps, connect it over WiFi after you pair it with Xcode. Unity Remote could possibly be a partial solution for running it on your device.Īfter you create a project, you can build and run your app on a simulated or real device without needing to lay out the user interface or write code. Never done ios development but I know it's possible with android.Īgain, not sure of ios development but maybe xcode and their simulator? You could actually build the file and load it onto your phone. ![]() ![]() although I'm still not sure what your issue is? (you don't know how to do it?) If the bulk of the games you play on the Mac are Steam games, your best bet before you fire up your favorite gamesor before you hit the road with your Macis to let Steam do everything it.
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